Difference between revisions of "Weapon"

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== Weapon Trees ==
+
= Weapon Trees =
=== Sabre ===
+
== Sabre ==
 
[[File:sabre_weapon.jpg|60px]]
 
[[File:sabre_weapon.jpg|60px]]
 
  '''Damage Type:''' Energy
 
  '''Damage Type:''' Energy
Line 18: Line 18:
 
  Level 6 200 damage
 
  Level 6 200 damage
 
  Level 10 240 damage, Length 160
 
  Level 10 240 damage, Length 160
=== Shotgun ===
+
== Shotgun ==
 
[[File:shotgun_weapon.jpg|120px]]
 
[[File:shotgun_weapon.jpg|120px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
Line 33: Line 33:
 
  Level 6 16 damage
 
  Level 6 16 damage
 
  Level 10 Fires 5 tracers at 30 energy damage with each shot
 
  Level 10 Fires 5 tracers at 30 energy damage with each shot
=== Super Shotgun ===
+
== Super Shotgun ==
 
[[File:super_shotgun_weapon.jpg|120px]]
 
[[File:super_shotgun_weapon.jpg|120px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
Line 47: Line 47:
 
  Level 6 14.7 damage
 
  Level 6 14.7 damage
 
  Level 10 6 more pellets with no spread
 
  Level 10 6 more pellets with no spread
=== Machinegun ===
+
== Machinegun ==
 
[[File:machinegun_weapon.jpg|120px]]
 
[[File:machinegun_weapon.jpg|120px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
Line 60: Line 60:
 
  Level 6 25 damage
 
  Level 6 25 damage
 
  Level 10 32 damage, 1/5 spread
 
  Level 10 32 damage, 1/5 spread
=== Chaingun ===
+
== Chaingun ==
 
[[File:chaingun_weapon.jpg|120px]]
 
[[File:chaingun_weapon.jpg|120px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
Line 73: Line 73:
 
  Level 6 18 damage
 
  Level 6 18 damage
 
  Level 10 21 damage
 
  Level 10 21 damage
=== Hand Grenade ===
+
== Hand Grenade ==
 
[[File:hand_grenade_weapon.jpg|80px]]
 
[[File:hand_grenade_weapon.jpg|80px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
Line 89: Line 89:
 
  Level 6 375 damage, Shorter fuse (kots_hgfuse)
 
  Level 6 375 damage, Shorter fuse (kots_hgfuse)
 
  Level 10 450 damage, Speed 1600
 
  Level 10 450 damage, Speed 1600
=== Grenade Launcher ===
+
== Grenade Launcher ==
 
[[File:grenade_launcher_weapon.jpg|120px]]
 
[[File:grenade_launcher_weapon.jpg|120px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
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  Level 6 300 damage
 
  Level 6 300 damage
 
  Level 10 Speed 1200, Direct hit causes dizziness for 5 seconds
 
  Level 10 Speed 1200, Direct hit causes dizziness for 5 seconds
=== Rocket Launcher ===
+
== Rocket Launcher ==
 
[[File:rocket_launcher_weapon.jpg|120px]]
 
[[File:rocket_launcher_weapon.jpg|120px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
Line 121: Line 121:
 
  Level 6 300 damage
 
  Level 6 300 damage
 
  Level 10 2 Rockets at 200 damage each
 
  Level 10 2 Rockets at 200 damage each
=== Hyperblaster ===
+
== Hyperblaster ==
 
[[File:hyperblaster_weapon.jpg|120px]]
 
[[File:hyperblaster_weapon.jpg|120px]]
 
  '''Damage Type:''' Energy
 
  '''Damage Type:''' Energy
Line 136: Line 136:
 
  Level 6 45 damage
 
  Level 6 45 damage
 
  Level 10 Stuns target for 0.1 seconds per hit
 
  Level 10 Stuns target for 0.1 seconds per hit
=== Railgun ===
+
== Railgun ==
 
[[File:railgun_weapon.jpg|120px]]
 
[[File:railgun_weapon.jpg|120px]]
 
  '''Damage Type:''' Normal
 
  '''Damage Type:''' Normal
Line 152: Line 152:
  
 
(Karma regen, Strength ammo regen, Wisdom cube regen, Technical armor regen, Wisdom cloaking, Wisdom fly, Spirit empathy shield)
 
(Karma regen, Strength ammo regen, Wisdom cube regen, Technical armor regen, Wisdom cloaking, Wisdom fly, Spirit empathy shield)
=== BFG ===
+
== BFG ==
 
[[File:BFG_weapon.jpg|120px]]
 
[[File:BFG_weapon.jpg|120px]]
 
  '''Damage Type:''' Energy
 
  '''Damage Type:''' Energy
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  Level 6 88 damage
 
  Level 6 88 damage
 
  Level 10 2 ammo per shot
 
  Level 10 2 ammo per shot
=== Antiweapon ===
+
== Antiweapon ==
 
  Each level gives you 10 more armor when you respawn.
 
  Each level gives you 10 more armor when you respawn.
 
  Aliases: anti
 
  Aliases: anti
== Notes ==
+
= Notes =
=== Damage Types ===
+
== Damage Types ==
 
There are two types of damage that may be done.
 
There are two types of damage that may be done.
  
Line 180: Line 180:
 
'''Normal Damage:''' Does 80% of its damage to armor, and 20% of its damage to health.
 
'''Normal Damage:''' Does 80% of its damage to armor, and 20% of its damage to health.
  
=== Other ===
+
== Other ==
 
*'''BE CAREFUL WHEN USING THE MENU TO UPGRADE BECAUSE THERE IS LAG!'''
 
*'''BE CAREFUL WHEN USING THE MENU TO UPGRADE BECAUSE THERE IS LAG!'''
 
*You receive 1 weapon point per character level gained.
 
*You receive 1 weapon point per character level gained.

Latest revision as of 01:25, 12 October 2016

Weapon Trees

Sabre

Sabre weapon.jpg

Damage Type: Energy
Base Length: 80
Sabre has 9 slash frames
The first 3 do full damage
The next 3 do 1/2 damage
And the final 3 do 1/3
Aliases: sb
Level 0 	80 damage
Level 1 	100 damage, Length 100
Level 2 	110 damage, Silenced
Level 3 	120 damage
Level 4 	140 damage, Length 120
Level 5 	160 damage
Level 6 	200 damage
Level 10 	240 damage, Length 160

Shotgun

Shotgun weapon.jpg

Damage Type: Normal
Base Pellet Count: 18
Base Speed: 1.2 seconds per shot
Aliases: sg
	
Level 0 	4 damage
Level 1 	8 damage
Level 2 	10 damage
Level 3 	12 damage, Silenced
Level 4 	Speed upgrade 1.0 seconds per shot
Level 5 	14 damage
Level 6 	16 damage
Level 10 	Fires 5 tracers at 30 energy damage with each shot

Super Shotgun

Super shotgun weapon.jpg

Damage Type: Normal
Base Pellet Count: 20
Aliases: ssg
Level 0 	6 damage
Level 1 	7 damage, Silenced
Level 2 	8 damage, 4 more pellets
Level 3 	9 damage
Level 4 	12 damage
Level 5 	13 damage
Level 6 	14.7 damage
Level 10 	6 more pellets with no spread

Machinegun

Machinegun weapon.jpg

Damage Type: Normal
Aliases: mg
Level 0 	8 damage
Level 1 	10 damage, Silenced
Level 2 	12 damage
Level 3 	16 damage
Level 4 	18 damage, 39 energy damage tracers every 5 shots
Level 5 	20 damage
Level 6 	25 damage
Level 10 	32 damage, 1/5 spread

Chaingun

Chaingun weapon.jpg

Damage Type: Normal
Aliases: cg
Level 0 	6 damage
Level 1 	9 damage
Level 2 	10 damage, No spindown
Level 3 	11 damage, Silenced
Level 4 	12 damage
Level 5 	15 damage
Level 6 	18 damage
Level 10 	21 damage

Hand Grenade

Hand grenade weapon.jpg

Damage Type: Normal
Base Speed: 400-800
Blast Damage: 120 (additional 10 per level)
Blast Radius: 160
Aliases: hg
Level 0 	125 damage
Level 1 	150 damage
Level 2 	175 damage, Remove smoke trails
Level 3 	200 damage, Speed 800 (kots_hgspeed)
Level 4 	225 damage, Reset timer (kots_hgtimer), Detonate (kots_detonate)
Level 5 	275 damage
Level 6 	375 damage, Shorter fuse (kots_hgfuse)
Level 10 	450 damage, Speed 1600

Grenade Launcher

Grenade launcher weapon.jpg

Damage Type: Normal
Base Speed: 600
Blast Damage: 120
Blast Radius: 120
Aliases: gl
	
Level 0 	120 damage
Level 1 	140 damage
Level 2 	180 damage, Radius 160
Level 3 	200 damage, Silenced
Level 4 	220 damage, Speed 800
Level 5 	240 damage, Remove trails
Level 6 	300 damage
Level 10 	Speed 1200, Direct hit causes dizziness for 5 seconds

Rocket Launcher

Rocket launcher weapon.jpg

Damage Type: Normal
Base Speed: 650
Blast Damage: 120 (additional 5 per level)
Blast Radius: 120
Aliases: rl
	
Level 0 	120 damage
Level 1 	140 damage, Silenced
Level 2 	180 damage, Remove fire trail
Level 3 	200 damage, Speed 800
Level 4 	220 damage, Blast radius 144
Level 5 	240 damage
Level 6 	300 damage
Level 10 	2 Rockets at 200 damage each

Hyperblaster

Hyperblaster weapon.jpg

Damage Type: Energy
Base Tracer Speed: 1000
Base Firing Speed: 5 shots per second
Aliases: hb
Level 0 	15 damage
Level 1 	20 damage, Silenced
Level 2 	25 damage, Firing speed 10 shots per second
Level 3 	30 damage
Level 4 	35 damage, Tracer speed 1500
Level 5 	40 damage
Level 6 	45 damage
Level 10 	Stuns target for 0.1 seconds per hit

Railgun

Railgun weapon.jpg

Damage Type: Normal
Base Cooldown: 1.5 seconds
Aliases: rg, rail
Level 0 	100 damage
Level 1 	125 damage, Silenced
Level 2 	150 damage
Level 3 	175 damage, Cooldown 1.2 seconds
Level 4 	200 damage
Level 5 	250 damage
Level 6 	275 damage
Level 10 	Deactivates targets special abilities for 6 seconds and leaves a smoke trail

(Karma regen, Strength ammo regen, Wisdom cube regen, Technical armor regen, Wisdom cloaking, Wisdom fly, Spirit empathy shield)

BFG

BFG weapon.jpg

Damage Type: Energy
Ammo per Shot: 3
Frames per Shot: 4
First 3 frames do full damage
All remaining frames do 1/2 damage
Aliases: bfg
	
Level 0 	35 damage
Level 1 	44 damage
Level 2 	48 damage, Silence
Level 3 	53 damage
Level 4 	60 damage, 7 frames per shot
Level 5 	70 damage
Level 6 	88 damage
Level 10 	2 ammo per shot

Antiweapon

Each level gives you 10 more armor when you respawn.
Aliases: anti

Notes

Damage Types

There are two types of damage that may be done.

Energy Damage: Does 60% of its damage to armor, and 40% of its damage to health.

Normal Damage: Does 80% of its damage to armor, and 20% of its damage to health.

Other

  • BE CAREFUL WHEN USING THE MENU TO UPGRADE BECAUSE THERE IS LAG!
  • You receive 1 weapon point per character level gained.
  • The level 10 bonuses listed above are only when you are holding the rune
  • Training past level 6 requires 2 weapon points
  • For each level below 6 you receive a 2.5% damage bonus which adds and works in conjunction with munition
  • Resisting a weapon will make you receive 25% less damage, but when using the weapon you will deal 50% less damage
  • DO NOT RESIST A WEAPON YOU PLAN TO USE!